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Agriculture is the cultivation of plants in tilled land. Growing crops with high yields is a balancing act of maintaining the proper nutrients and conditions in the soil.

Getting Started with Agriculture

The two essential tools for farming are the Soil Sampler and the Hoe. While the Hoe can be crafted from the start at the Workbench, the Soil Sampler needs to be built at a Farmers Table after learning the corresponding Farming Skill.

Choosing where to plant

Before you begin planting, learn a little bit more about which plants grow well where. For this, you can use the Soil Sampler on already existing Plants to check their needs.

There are two main factors to consider when deciding where to plant your crops: Temperature and Moisture. Both variables must match your crop's requirements as closely as possible in order for your farm to be successful. Depending on how close the given values are to the plant's requirements, the Display of the Soil Sampler will tell you if these values are above or below the Minimum / Optimal / Maximum value for this specific plant.

Nutrients also play a role in determining how plants grow, but these can be supplemented with fertilizers.

The moisture, temperature and nutrients of a given block of land are determined by the 5x5 plot that it resides in. These 5x5 plots are identical to the plots used for determining property claims. Because of this, Property Claim Flags are a great way to visualize farming plots, besides their importance in protecting your farm.

The growth time and survival rate of your crops is greatly increased, if the plant's needs are met.


Seeds can be obtained in different ways, depending on the Plant.

Most plants will grant you a small amount of seeds when harvesting. Alternatively the Farmers Table offers a number of recipes to extract seeds from the harvested plants.

As for Trees, those Seeds must be aquired by using an Axe to hit the leaves off the tree. You have a chance of roughly 50% to be granted seeds.

Not all Plants grant Seeds since some of them act as seeds themselves, such as Cama Bulbs and Beans.

Understanding soil statistics


Temperature seems to be influenced mainly by elevation.


Moisture is affected by two factors: Rainfall and Water Spread

This could be manipulated by the player with the use of aqueducts to move water sources closer or further from the land plot. It will however take quite some time, until the moisture level changes.

Nutrients and overcrowding

There are three nutrients: Nitrogen, Phosphorus and Potassium.

Care must be taken to prevent over-fertilizing as high nutrient levels have a negative impact on the growth and yield rates. Ideal nutrient levels vary for each crop, using a soil sampler in locations of high wild growth will give an indication of suitable levels.

Using the soil sampler to check nutrient levels on a plot of land does not show the levels for that single block. It actually displays the levels for a 5x5 plot of blocks, in which each block contributes 4% of it's actual value to the displayed values.

This also means, that every plant inside this 5x5 patch counts into the checked farming area (including grass, bushes and trees), which can lead to overcrowding even though the player only planted a single seed.

Changes in the environment take time to update. On standard settings, using fertilizer will not show different nutrient values when checked with the soil sampler for 10 minutes.

Crop temperature and moisture preferences

Listed below are various crop statistics for version Beta 7.3:

Leveling & Rewards
Plant Temperature Moisture Pollution Base Level Time

to Maturity

Plantable Seed Item

(*currently not

obtainable by harvest)

Optimal Optimal
Minimal Maximal Minimal Maximal
Amanita Mushrooms 17°C 19°C 21°C 26°C 40% 74% 78% 130% 16.8h Amanita Mushroom Spore
Beans 7°C 9°C 11°C 16°C 55% 69% 75% 90% 0% optimal 19.2h self
Beet 9°C 11°C 11.3C 13°C 30% 32% 35% 60% 0% optimal 19.2h Beet Seed
Birch 6°C 9°C 15°C 19°C 50% 70% 90% 120% 96h Birch Seed
Bullrush 15°C 21°C 25°C 32°C 60% 100% 90% 110% Bullrush Seed
Bunchgrass 13°C 14°C 17°C 19°C 40% 50% 60% 90% 9,6h Bunchgrass Seed
Buttonbush 14°C 20°C 26°C 32°C 40% 75% 90% 120% none*
Camas 10°C 13°C 13.2°C 15.5°C 18% 33% 35% 50% 0% optimal 19.2h self
Cedar Tree 5°C 8°C 13°C 18°C 40% 65% 85% 100% 0% optimal 96h Cedar Seed
Corn 12.5°C 14.7°C 15°C 16.9°C 20% 29% 33% 49% 0% optimal 19.2h Corn Seed
Creosote Bush 14°C 15°C 15.5°C 24°C 0% 10% 15% 50% 14.4h Creosote Bush Seed
Crimini Mushrooms 14°C 20°C 20.6°C 25°C 40% 85% 90% 130% 16.8h Crimini Mushroom Spore
Fern 7°C 10°C 16°C 20°C 50% 65% 75% 120% 14.4h Fern Spore
Fir Tree 3°C 5°C 7°C 9°C 30% 45% 50% 60% 96h Fir Seed*
Fireweed Shoots 4°C 5.5°C 6°C 8°C 0% 49% 50% 100% 14.4h Fireweed Seed
Grass 5.5°C 7°C 13.5°C 18.5°C 5% 20% 45% 58% Grass Seed*
Huckleberries 6°C 11°C 11.2°C 17°C 50% 75% 78% 110% 0% optimal 19.2h Huckleberry Seed
Oak Tree 9°C 11°C 12°C 14°C 30% 40% 48% 60% 144h Acorn
Prickly Pear 16°C 22°C 25°C 28°C 10% 25% 35% 45% 16.8h Prickly Pear Seed
Rice 14°C 17°C 18°C 25°C 60% 80% 95% 110% 0% optimal 19.2h self
Sagebrush 16°C 18°C 22°C 25°C 10% 25% 30% 45% 14.4h Sagebrush Seed
Saguaro Cactus 17°C 20°C 25°C 30°C 0% 10% 20% 38% 72h none*
Tomato 12°C 13.5°C 13.7°C 15°C 35% 43% 45% 50% 0% optimal 19.2h Tomato Seed
Wheat 11°C 13.4°C 14°C 16°C 10% 22% 29% 45% 16.8h Wheat Seed
Waterweed 0°C 10°C 20°C 24°C 0% 30% 60% 100% Waterweed Seed*
Kelp 14°C 21°C 24°C 30°C 55% 75% 85% 110% Kelp Seed*
Salal 7°C 10°C 14°C 21°C 48% 68% 82% 110% none*
This graph shows the temperature and moisture requirements of the edible plants. The soild color rectangle shows the optimium for that plant and the larger translucent rectangle of the same color shows the min/max range for that plant.
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