Versions
Strange Loop Games regularly releases updates to Eco. New versions are available for download at Strange Loop Games' website and automatically downloaded through Steam.
New client and new server versions are released simultaneously. Outdated servers will be incompatible with new game clients.
Changelogs for major releases are posted at https://ecoauth.strangeloopgames.com/changelog. Changelogs/notes for minor and major releases are usually posted in the Eco Discord Announcements channel.
Beta[edit | edit source]
v7.3.3[edit | edit source]
Release Date: 4/12/2018
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v7.3.2[edit | edit source]
Release Date: 4/4/2018
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v7.3.0[edit | edit source]
Release Date: 3/27/2018
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v7.2.5[edit | edit source]
Release Date: 3/15/2018
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V7.2.4[edit | edit source]
Release Date: 3/13/2018
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v7.2.3[edit | edit source]
Release Date: 3/8/2018
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v7.2.2[edit | edit source]
Release Date: 3/7/2018
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v7.2.1[edit | edit source]
Release Date: 3/6/2018
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v7.2.0[edit | edit source]
Release Date: 3/6/2018
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v0.7.1.2[edit | edit source]
Release Date: 2/14/2018
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v0.7.1.1[edit | edit source]
Release Date: 2/13/2018
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v0.7.1.0[edit | edit source]
Release Date: 2/11/2018
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v0.7.0.8[edit | edit source]
Release Date: 2/9/2018
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v0.7.0.7[edit | edit source]
Release Date: 2/9/2018
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v0.7.0.6[edit | edit source]
Release Date: 2/9/2018
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v0.7.0.5[edit | edit source]
Release Date: 2/7/2018
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v0.7.0.4[edit | edit source]
Release Date: 2/6/2018
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Carpentry Table
Workbench
Large Butchery
Small Butchery
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v0.7.0.3[edit | edit source]
Release Date: 2/5/2018
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v0.7.0.2[edit | edit source]
Release Date: 2/5/2018
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v0.7.0.1[edit | edit source]
Release Date: 2/4/2018
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Note: The server Whitelist, Blacklist, and Admin list are now done by ID, so you may need to update your entries in the list.
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v0.7.0.0[edit | edit source]
Release Date: 2/3/2018
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DISTRICTS! Using the laws system, you can now define districts for your world. Once one or more districts have been defined, you can pass laws that reference these districts, for example that only apply inside a certain district - or that only apply outside of it. SIMULATION IMPROVEMENTS World generation has been tweaked and balanced, in order to generate a better balance of biomes. Optimized simulation code, in order to speed up world generation and simulation ticks. REDESIGNED PLANT SIMULATION The behavior and simulation of plants has been redone in order to be both more simple and more realistic. Plant populations are more dynamic, and can migrate and out-compete one another as the environment changes. Soil nutrients are easier to understand, and can be tuned with a variety of fertilizers. Farmed plants are now treated no differently than wild plants; they will flourish in appropriate environments, wither and die in inappropriate ones, can spread to nearby areas and can be out-competed by other plants. You will need to pick a good spot to farm - or carefully manage soil moisture and soil nutrients - in order to succeed. Finally, with the new Cause and Effect page (accessible from the server website), interactions between plants and their environments can be explored and understood, in order to get better results with farming and controlling plant populations in the wild. NEW SPECIES Several new species were added to the game (Note: requires generating a new world).
ADDED SUPPORT FOR PASSWORD PROTECTED SERVERS You can now specify a password required to connect to a server. Whitelisted users are exempt from needing to enter a password. This removes the prior "Private Server" setting REWORKED AND IMPROVED TUTORIALS Tutorials now give a base set of items, rather than specialties. (Skipping tutorials will give you all the starter items) Some specialties will award an improved initial tool instead. New tutorial content has been added, and existing content has been rearranged and improved. HUD Updated the HUD with new art, including the nutrition and housing displays, the toolbar, the action bar, and the time of day display. MOD.IO Initial support for downloading and installing mods via mod.io More support to come here soon after beta release, stay tuned |
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Alpha 6[edit | edit source]
v0.6.4.2[edit | edit source]
Release Date: 1/23/2018
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v0.6.4.1[edit | edit source]
Release Date: 1/16/2018
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v0.6.4.0[edit | edit source]
Release Date: 1/18/2018
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New Features
Revised skills
Avatar improvements
Bugs Fixed
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v0.6.3.1[edit | edit source]
Release Date: 12/22/2017
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* Fixed issue with stoneroofblocks
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v0.6.3.0[edit | edit source]
Release Date: 12/20/2017
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v0.6.2.0[edit | edit source]
Release Date: 12/05/2017
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World Markers You can now place markers in the world to keep track of important locations. Markers display with an arrow on the HUD, making navigation between points that much easier.
Lag-Free Interactions
Player Housing Objects
Improved ModKit Chat Commands New chat command system to improve usability and modability.
Avatar Creation Made improvements to the avatar creation menu.
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v0.6.1.2[edit | edit source]
Release Date: 11/29/2017
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* Hotfix resolving server performance issue |
v0.6.1.1[edit | edit source]
Release Date: 11/16/2017
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* 2 hotfixes |
v0.6.1.0[edit | edit source]
Release Date: 11/15/2017
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Player Housing New to 6.1 is Player Housing, which will be the second way (next to food) to earn skill points. The better furnished your house is with the more variety of rooms, the faster you’ll gain skill points. Adding furniture of matching categories to a room (ie bathroom, living room, bedroom) will provide a room bonus to the property owner, and having multiple rooms of various types will apply a ‘balanced house multiplier’. The goal of this feature is to put more individual incentive into the game, increasing the quality and size of your house in order to increase your skills. Important to the group, yes, but it can easily get out of hand, and finding a balance of resources put towards individual needs vs. the needs of the group will play a big role. With 6.1 we’ve added the basic system to try out, still in the works are a whole slew of housing objects to add, which will arrive in 6.2. Let us know your feedback. Improved Controls
Over 375 issues fixed since 6.0.3. (!) |
v0.6.0.3[edit | edit source]
Release Date: 10/25/2017
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v0.6.0.2[edit | edit source]
Release Date: 10/20/2017
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* Disabled the sea level rise and temperature (global warming) simulation |
v0.6.0.1[edit | edit source]
Release Date: 10/13/2017
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v0.6.0.0[edit | edit source]
Release Date: 9/27/2017
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General Updating from alpha 5.6.X:
Mining Mining mechanics have been revised:
Tools Durability:
Added repair stations:
More tools:
Programmable Laws
Ecology
Economy
The leader of the server can set the World Status, which will be displayed in the server browser.
Skills
Performance
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